Well January has come, and this is what has been happening in the private server scene lately.
Let’s start off with news from Monster WoW.
Following the launch of their 4.3.4 realm and the release of Baleroc on Ragnaros, the development team has been focusing on class specific bugs. Monster-WoW seems to usually focus on fixing class bugs, seeing as though they used to do weekly class specific fixes. Monster has just released a changelog on their main site for everyone to see the new fixes. Monster-WoW has also re-added realm population statistics on their main site, and it seems as though their 4.3.4 realm, Ragnaros has about 40% of the total playerbase which isn’t that bad.
Following the (rather successful) upgrade of their Genesis and Exodus realms to 4.3.4 on the 19th of Janurary, another huge changelog has released on the 10th of Janurary. Today, WoW-Freakz seems to have made numerous important fixes to the game, such as implementing vehicle mechanics, talent inspect, calender system and the new boss Alizabal at Baradin Hold. Unfortunately they had to roll back a day due to a glitch in the achievement counter system. They have now closed their Public Test Realm as it’s no longer needed, and I’m sure it may have helped them a lot to fix exploits and major bugs.
Molten has been focusing on their Clustered Load Balancing system which is an extremely huge feat that no other private server has attempted, which has been in development for about half a year now, which is now approximately 70% complete. Clustered Load Balancing system makes cross-realm battlegrounds and cross-realm raiding a possibility, among many other useful things such as decreased server loads, and a major stability improvement by changing realm crashes into separate instance or continent crashes. Molten has upgraded all of their realms to more powerful servers, and from the “Thank you” threads on Molten, I can see that players seem to be very grateful.
Molten has also delayed their 4.3.4 release to the end of February mainly because of the development of the Clustered Load Balancing system, and to conclude the end of the seasonal arena season. Developers will be focused on porting 4.0.6a scripts over to 4.3.4 during this time. More updates will come to the Wrath of the Lich King realms after the 4.3.4 upgrade on their Cataclysm realms.