Molten announces Mists of Pandaria & Clustered Load Balancing coming soon™

In the latest announcement post on Molten forums, Server owner Hermes has announced that Mists of Pandaria and Clustered Load Balancing have been ‘kicked off’, meaning they’ve pretty much done them. Seeing as there was hardly any bug tracker activity by developers of Molten staff the past week or two, it’s also great to hear from Hermes, the successor to Kaer, as he has been extremely quiet on the forums compared to what Kaer used to be. That being said, we have since had a member of the Molten team, Edifice, to give us some insight into what Molten is doing.

Molten is currently the biggest Wrath of the Lich King and Cataclysm private server, boasting over 30,000 connected players at peak times over all their realms.

Clustered Load Balancing

According to Molten, clustered load balancing is considered the “single most complex and challenging feature we had ever undertaken“. Clustered Load Balancing will allow Molten to utilize world servers for each zone, battleground, and dungeons, which will be a huge plus in stability of the server, no more players crashing the whole server anymore.
Unfortunately, Molten won’t be the first to implement cross realm battlegrounds as a smallish Hungarian server had already released compatibility for it to encourage players to play on their other realms. However, with that being said, we should hopefully see a big improvement in battleground and dungeon finder activity, which will ultimately bring more players to the server.

Mists of Pandaria

As you may or may not know, scripting for later expansions of World of Warcraft have been more and more complex with newer dungeons, quests and features. To put this in perspective, private servers have always been on the same patch as World of Warcraft until patch 3.3.5a, where the Cataclysm had changed the whole of Azeroth, leaving behind years of work to rescript the newer and more complex quests, as well as attempts by Blizzard to curb emulation of their game. Only fairly recently, private servers have moved to patch 4.3.4, while there has only been a few private servers that have tackled on Mists of Pandaria, (and at an old patch), one notably being the French server called Pandashan. Seeing as though Pandaria servers are rare due to there being no open source cores around, and with Molten’s popularity, we will hopefully see Molten’s population growing a lot.

News post

Here is the excerpt from the latest announcement post.

Greetings Molten Community,
We are wrapping up another wonderful year for our community and very thrilled to celebrate Molten’s fourth anniversary. Significant improvements to stability, content and performance of Cataclysm realms, hardware upgrades and Molten International Tournament series are among highlights of this year’s progress. We are excited to announce that in 2013 the development for Mists of Pandaria and Clustered Load Balancing (support for cross-realm features) have been kicked off and there has been significant progress in those areas. We will keep our community updated about further developments in those projects as well as updates on Wrath of the Lich King and Cataclysm realms that will fulfill our goals for delivering the best gaming experience.

– Hermes

One concern of mine is that Molten will have too much on their plate with handling three expansions  and with approximately seven developers. I can only wish them the best that everything goes smoothly. Maybe soon they might open developer positions seeing how far they’re scaling.

Molten Events

According to Edifice’s post, Molten will be having more events during the year, as well as making them not invite only. Invite only had caused issues with the server population being so high. I, myself had attempted to get invited to events last year and the year before, but was unlucky as I was only able to attend the non-invite ones. I personally think this is a great idea and commend them on that. It reminds me of my job on a tiny server as a game master and event master, which was stressful and boring, thumbs up to you event masters if you’re reading this!

Molten Staff

Unrelated to this post, but Edifice recently posted a summary of the position what each developer of molten does, I guess it’s just interesting what each developer does.

Ramires: Core reworks, infrastructure, optimizations, heavy CLB work, formulas, arena, correcting the non-standard c++ abomination of a core trinity spawned, class work, excellent c++ coder.
Green: instances, writing them from scratch, all entirely his work, goes as far as watching a video to get a general outline how an encounter works.
KosmoKoz: Same as green, heavy heavy instance work, some item related work and quests, all his own work.
Nepenthe: Heavy database work, 10 man workforce in 1 person, fixing 90% of quests.
Raufen: Massive class work, balancing, formulas, quest scripting, extraordinary amount of work produced by this guy.
Mammen: Big functionality, instance systems, random dungeon finder, big core addons that are unique to Molten.
Shortbuckle: Angry dev
Edifice: Any and everything web and database related.

Anyways, what are your thoughts on Molten’s decisions? Do you think that having three expansions for a private server is good? Do you think  Mists of Pandaria, and Clustered Load Balancing will bring a lot of population?

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Corecraft watch: New PvP Mechanics Video

Corecraft has taken a week from posting weekly updates, to posting  a new video, showcasing what they have done with the Player vs Player mechanics which they have implemented during closed beta testing.This has included some custom fixes of their own to accommodate for a better private server experience.

Corecraft is a World of Warcraft: The Burning Crusade private server set on patch 2.4.3 that is yet to be released. More information about Corecraft here.

Corecraft’s new weekly update post regarding the PvP video they have released can be located here

A more in-depth view on what they have been fixing related to PvP can be viewed below:

(weekly update #3 – source)

Battleground & Arena Queue
The queuing system for battlegrounds and arenas have been rewritten from scratch. The new queue has a very different approach to the problem and should feel a lot more familiar to players whom used to frequent battlegrounds and arenas. Effects the player might notice include:

– You can now re-log without losing your spot in the queue.
– As a group leader you can overwrite other people’s queue without asking them all to leave.
– Usage of correct error & status messages.
– Accidental invite of too many players to one faction. E.g., no more 12 vs 8 warsong gulch matches.
– Individual queues. Such as queuing for “Warsong Gulch 3”.
– Various visual bugs have been fixed (e.g., the “Eastern Kingdoms” queue).
– And more.

Additionally, we have implemented a solution to minimize empty battlegrounds and to prevent players from leaving one battleground for another. While you are in a battleground, you cannot be invited to new battlegrounds, but you will still maintain your position in the queue.

This means that when a new battleground pops up all invited players will actually be waiting to enter a battleground and are much less likely to abandon their invite, which will lead to fewer battlegrounds with an uneven team balance.

Furthermore this will create a natural flow of different battlegrounds. When one battleground ends, those players are more likely to pop another battlegound that they were already in queue for.

Battleground & Arena system
Seeing as mangos is not very modular, the rewriting of the queue ended up in us rewriting a lot more as well. In total, roughly 30% of the battleground & arena system has been rewritten. As a result the system is currently a lot more modular and easy to work with & debug.

(weekly update #4 – source)

Battleground & Arena Queue & Manager
The queuing system we wrote about last week has been completed. For information about it see last week’s post.

Battleground & Arena bugs
We’ve gone through and fixed a bunch of battleground and arena bugs that are related to the actual game (in comparison to our rewrite of the queue & manager, which was for the handling of battlegrounds).

The list of bug fixes are:
– Buffs in WSG (restoration, speed boots & berserker) have had their respawn times fixed.
– The food buffs (restoration) now breaks when you’re attacked by direct attacks.
– The WSG flag bug that occurs if two flags are dropped on the ground simultaneously, and you interact with one of them you end up returning your team’s flag as well as picking up the opposing team’s flag even if they are on different parts of the map, has been fixed.
– The bug where same-faction arena teams were displayed as one big team rather than two on the scoreboard has been fixed.
– When a battleground/arena has ended, people leaving the game in the 2 minutes closing period are no longer removed from the scoreboard as they leave.
– A person who left an arena match before it ended will still be displayed on the scoreboard at the end of the game.
– When attempting a defensive capture of a contested flag in Arathi Basin or Alterac Valley you will no longer be able to complete your capture if that contested flag turns into a fully captured flag of the opposing faction. Instead you will be faced with an “Interrupted” error message once your cap finishes, as was the case in retail.
– The bug where you can sometimes bring up an empty scoreboard in Arena matches has been fixed. The scoreboard is now always disabled until the end of the game.
– The Arena shadow sight buffs have been made to correctly respawn after 90 seconds once they’ve been collected in a game.
– The Arena shadow sight buff is no longer collectable while despawned.
– Picking up the shadow sight buff in arena now breaks your stealth and invisibility.

Corecraft – New WoW TBC private server, coming soon™

Unless you haven’t heard of Corecraft already, you may as well be missing out on the second coming of Christ too.

What  is Corecraft?

Corecraft is a new TBC server set for release (hopefully) within some time 2014.

Why does this server stand out from the rest?

Corecraft has been in open and closed beta for over a year now, and during that time, they have managed to release content that has never seen the face of private servers. As TBC is objectively the best expansion, there however is a lack of private servers that fully support it, besides a polish server, called Hellground, and Archangel, the realm that Feenix hosts although doesn’t particularly focus on as much as their Vanilla realms.

From porting over and implementing major Trinitycore (Open source WoTLK / Cataclysm private server core)  functions and database structure, to implementing complex raid and boss fights (such as the Karazhan Chess Event) to what look like a copy of what it was on retail, it seems like a very promising server.

Features:

Corecraft will be an (optional) instant level 58 server with 1x Experience rates. Content is scripted to 2.0.3 difficulty, which means that no nerfs will be implemented, everything will be more difficult which they intended to be. As with being a private server, I honestly don’t know how this will pan out, since players are for a fact worse on private servers than on retail.

Their huge changelogs can be found on their forum at this link

The following links were taken off Corecraft’s Youtube account. These fixes were made from the default open source core for 2.4.3.

Class Fixes videos

Druid: http://www.youtube.com/watch?v=hYh7Cvcdr9k

Hunter: http://www.youtube.com/watch?v=EHe36MvMRvw

Mage: http://www.youtube.com/watch?v=idOv9nzut-k

+Blink Mechanics: http://www.youtube.com/watch?v=-oEBmNPn_Xk

Paladin: http://www.youtube.com/watch?v=ZTPHkI53-LI

Priest: http://www.youtube.com/watch?v=M7zKb25_3k0

+Mind Control AI: http://www.youtube.com/watch?v=T35QFXlKwfQ

Rogue: http://www.youtube.com/watch?v=e_RC6PBtB48

Shaman: http://www.youtube.com/watch?v=hR0t2Oi1Cmc

Warlock: http://www.youtube.com/watch?v=xoeW30hLSY0

Warrior: http://www.youtube.com/watch?v=ND_Y5JYRoE0

Eye of Kilrogg, Blink, Visibility Range: http://www.youtube.com/watch?v=j0v4stXSeR4

NPC and Pathing:

Fear Pathing: http://www.youtube.com/watch?v=eXEDj_nP9e4

Charging: http://www.youtube.com/watch?v=XeCiG5eJyfE

Polymorph/Disorient:  http://www.youtube.com/watch?v=O4rapmPMJ94

Snare Pathing: http://www.youtube.com/watch?v=Nrsj1-0nGz0

NPC Aggro system: http://www.youtube.com/watch?v=GzbUL5ytabI

NPC AI #1: http://www.youtube.com/watch?v=gXn7HRgYe1c

NPC AI #2: http://www.youtube.com/watch?v=ifBSRD4Kiac

Content:

Player vs Player Mechanics: http://www.youtube.com/watch?v=o3vvEwvhAPY

Magtheridon/Neverspite/Gruul/Chess Event: http://www.youtube.com/watch?v=BpLtPoTSyjg

The Mechanar/The Underbog/Hellfire Ramparts: http://www.youtube.com/watch?v=TMNZH6vC8zE

NPC raid/dungeon pathing: https://www.youtube.com/watch?v=gaTzi2j0yGI

Karazhan:

Karazhan Part 1 (Midnight, Moroes, Maiden of Virtue): http://www.youtube.com/watch?v=ZpTL1rcrzSA

Opera Event: http://www.youtube.com/watch?v=7x9P7CNeAOs

Chess Event: http://www.youtube.com/watch?v=HWny8PSjp94

Terestian Illhoof: http://www.youtube.com/watch?v=AFT_tPUp5yA

Nightbane: http://www.youtube.com/watch?v=7Wri663Jvqs

Netherspite: http://www.youtube.com/watch?v=WXtkxDAzGG8

Prince Malchezaar: http://www.youtube.com/watch?v=kSNHsPO1N6U

Webpage Features:

http://www.youtube.com/watch?v=XHROU0vdV88

Corecraft, when?

Lately, staff are doing weekly blog entries which can be found on the front page of their website

There is no estimated time release, however this thread should give you more information about the estimation of the beta release.

So, be sure to check out the server, I sure will be playing it at the release

http://worldofcorecraft.com

GladiatorLosSA 3.3.5a – Wrath of the Lich King

Gladiatorlossa for 3.3.5a/3.3.5

** All Clients are supported, but English and Spanish sounds are available at the moment
——————————————————–

SoundAlerter

SoundAlerter is an addon that alerts players via sound when enemies are casting or have used certain abilities aswell as a tracker for when abilities have worn off (eg. divine shield down, deterrence down)
Originally formed from the idea of GladiatorLosSA (Cataclysm addon), This unique addon helps us alot in PvP, as in my opinion better than the Gladius cooldown trackers (Can be used well in conjuction with this aswell as SpellAlerter)

Addon Features:
  • Alerts you when enemies have casted special abilities
  • Supports Customisation of where you want the addon enabled.
  • Supports a “Target and Focus only” option (to avoid spamming in Battlegrounds)
  • The “Target and Focus only” option also alert you if debuffs that have afflicted you from players that aren’t your target or focus
  • The Addon has english sounds and limited Spanish sounds. If you want to contribute, PM me or bump the thread
  • Supports Chat alerts in party, arena and BG.
  • Supports custom sound and chat alerts for arena partners when they’re CC’d
Video Previews
Screenshot Previews:
Download

1. Click Zip
2. Extract the SoundAlerter Folder (inside the trololol-SoundAlerter3.3.5a-xx folder) into your WoW folder/Interface/Addons/

How do I update the addon?

1. If an update is mentioned on the forum, the easiest way to update the addon is by deleting the SoundAlerter folder in your wow folder/interface/addons- make sure you have saved any mp3s, etc that you have added
2. Download the addon again and place it where the old folder was

Other Great PvP addons

SpellAlerter – Text alerter for Spells casted
Gladius – Arena frame addon that alerts when cooldowns are used
LoseControl – Spell Icon popup in middle of screen when CC’d
Icicle – Addon that shows enemy cooldowns on top of their nameplate

Frequently Asked Questions:

Help! The addon doesn’t work!
If the addon doesn’t work, Make sure:
1. You have went to https://github.com/trolololol/SoundAlerter-3.3.5a
2. Clicked Zip and fully have downloaded the zip archive
3. Unzipped the SoundAlerter folder (inside the trololol-SoundAlerter3.3.5a-xx folder) into your WoW folder/Interface/Addons/
4. Made sure it’s enabled on your addon list, on your character selection screen, bottom right
5. If it’s enabled, log in the game and type /soundalerter
6. If nothing comes up, let me know

Okay /soundalerter shows up a menu, but the sound alerts aren’t working!
1. Make sure you have your WoW sound effects are on, volume turned up, and WoW and windows/mac sounds unmuted
2. Try pasting in this:
/run local f = CreateFrame(“frame”,nil, UIParent); f:SetScript(“OnUpdate”, CombatLogClearEntries);
3. If that didn’t work, check your sound options. Here is an example on how to set up your sound so you can only hear addons:http://img205.imageshack.us/img205/5…1611165329.jpg

Changelog

1/2/2012
Reformatted alot of code, and fixed alot of stuff, especially to do with arena members
Added if SunnArt or SpellAlerter is loaded, /sa won’t work
Move some spells under different menus
Added intimidating shout to friend CC’s
Added option for Sap text to be shown for friends
Fixed incorrect menu entry
Edited Menu names, added descriptions
fromTarget won’t be used anymore, it will now be myTarget == destName or sourceName
Commented out ToTarget3 since it’s not used
Added arena1-5’s targets for proper targetting in arena

Octopus 1.3.8a – Download

Octopus is a GUI based KM + key/click/cursor multi window caster basically. It is a server/client in one EXE for maximum response on the server, whilst extending the same functionality to additional clients. The design is such that as much configuration as possible is done on the server. No coding/scripting is required (not using that as a sell point, rather, it is the way it is).

Download (Works on 3.3.5a)

http://www.mediafire.com/file/c95ikt99up554x8/Octopus_1.3.8a.zip

[Addon] SoundAlerter 3.3.5a

** Currently in development
** English Clients only supported at the moment

——————————————————–
Updates:
12/09/2011
Added Anti-Magic Shell, Silencing Shot, Readiness, Elemental Mastery
13/09/2011
Added Repentance, Hammer of Justice & Deterrence down, disabled some spell options at default (can be
changed by user input)
Added Death Coil
14/09/2011
Added Will of the Forsaken, Shadowmeld, Gift of the Naaru, Berserking, Blood Fury, Shadow Trance (All is disabled at default)
18/09/2011
Fixed Sound Alerts for Trinkets
19/09/2011
* Added Blade Flurry, Stealth, Bone Shield. 
(Still need to test Blade Flurry)
Todo: I’ll need to reformat some newly added MP3s so they’re louder
24/09/2011
* Implement Hot Streak and Last Stand (Still needs testing)
* Sound Alerts will not alert when in a sanctuary anymore (I hope) untick the ‘Enable everywhere’ option if you don’t want to be alerted in a sanctuary – at the moment
* Modified MP3 files so that they’re the same as the default TTS engine (Neospeech – Julie)
25/09/2011
Add Hysteria and Mark of Blood
Changelog: https://github.com/trolololol/SoundA….3.5a/commits/
——————————————————–

Gladiatorlossa for 3.3.5a

SoundAlerter is an addon that alerts players via sound when enemies are casting or have used certain abilities aswell as a tracker for when abilities have worn off (eg. divine shield down, deterrence down)
This unique addon helps us alot in PvP, as in my opinion better than the Gladius cooldown trackers (Can be used well in conjuction with this aswell as SpellAlerter)

* I have been working on an addon called SoundAlerter, originally formed from the idea of GladiatorlosSA
* GladiatorlosSA is a 4.2 addon which I’m changing to support for 3.3.5a.
* Originally it is a Chinese addon which I have translated to work with enUS clients, or any en_ client ONLY
* At the moment I have done most of the work of changing LUA functions and the chinese so that it will work now.
* As I said this is in development which is likely to bring up LUA errors, I have only tested battlegrounds which seems to be running smoothly at the moment, I will need someone testing arenas, but as far as I can see, it should work fine

* Slash commands to bring up SoundAlerter will be /soundalerter 

I would like your input on the addon,
If you find any issues or suggestions with the addon, feel free to bump here, or go to:
https://github.com/trolololol/SoundA…-3.3.5a/issues

Make sure you have your sound effects on so that you can hear it.
Currently there’s only 1 voice, and also voices from 4.2, so there’s different spells in the folder, I will soon probably be adding hopefully more voices (someone can do this by sending me a mp3 of names of abilities, etc)

I will most likely *hopefully* be updating the addon to fix/improve things so if you find a bug/something to improve on, visit the URL for any updates

URL: https://github.com/trolololol/SoundAlerter-3.3.5a
1. Click Download
2. Click Zip
3. Extract the SoundAlerter Folder (inside the trololol-SoundAlerter3.3.5a folder) into your WoW folder/Interface/Addons/

This can also be used for updating your addon, by replacing the old files

ENJOY
_______

What goes great with this addon:
SpellAlerter – Text alerter for Spells casted
Gladius – Arena frame addon that alerts when cooldowns are used
LoseControl – Spell Icon popup in middle of screen when CC’d
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screenies

http://img600.imageshack.us/img600/5…alerter222.jpg
http://img819.imageshack.us/img819/6…alerter333.jpg
http://img28.imageshack.us/img28/831…alerter444.jpg
———————————

Known Bugs:
None at the moment, yay 
Post will be updated once I can identify and confirm bug reports

In the meantime, if the spell alerts aren’t working:
1. make sure you have your sound effects on and volume up
2. Try pasting in this:
/run local f = CreateFrame(“frame”,nil, UIParent); f:SetScript(“OnUpdate”, CombatLogClearEntries);

[Addon] Auctionator – Quick auctions in seconds!

Auctionator is one of my favourite addons for doing Auctions.

Why? Because listing up auctions has never been so easy!

My favourite aspect of auctions towards Auctionator is that you can easilly just place an item that you’re wanting to sell in the auction house, it will search for current price and undercut, and all you need to do is press post. Simple as that.

You can also see how much you have posted auctions in the past, which is a great feature, so you know if you’re posting it for more or cheaper than you have been.

Version 4.2 Link: http://wow.curse.com/downloads/wow-addons/details/auctionator.aspx

Version 3.3.5a Link: http://wow.curseforge.com/addons/auctionator/files/52-version-2-6-3/